from zipprocessor import ZipProcessor import sys import os from pygame import image from pygame.transform import scale class ZipScale(ZipProcessor): def process_files(self): '''Scale each image in the directory to 640x480''' for filename in os.listdir(self.temp_directory): im = image.load(self._full_filename(filename)) scaled = scale(im, (640, 480)) image.save(scaled, self._full_filename(filename)) if __name__ == "__main__": ZipScale(*sys.argv[1:2]).process_zip()