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from zipprocessor import ZipProcessorComp |
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import sys |
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import os |
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from pygame import image |
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from pygame.transform import scale |
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class ZipScale(): |
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def process(self, zipprocessor): |
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"""Scale each image in the directory to 640x480""" |
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for filename in os.listdir(zipprocessor.temp_directory): |
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im = image.load(zipprocessor._full_filename(filename)) |
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scaled = scale(im, (640, 480)) |
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image.save(scaled, zipprocessor._full_filename(filename)) |
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if __name__ == "__main__": |
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ZipProcessorComp(sys.argv[1], ZipScale()).process_zip() |