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from zipprocessor import ZipProcessor |
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import sys |
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import os |
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from pygame import image |
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from pygame.transform import scale |
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class ZipScale(ZipProcessor): |
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def process_files(self): |
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'''Scale each image in the directory to 640x480''' |
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for filename in os.listdir(self.temp_directory): |
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im = image.load(self._full_filename(filename)) |
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scaled = scale(im, (640, 480)) |
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image.save(scaled, self._full_filename(filename)) |
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if __name__ == "__main__": |
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ZipScale(*sys.argv[1:2]).process_zip() |