Learning by doing: Reading books and trying to understand the (code) examples
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import math
# version with 2 separate functions
def distance(p1, p2):
return math.sqrt((p1[0] - p2[0]) ** 2 + (p1[1] - p2[1]) ** 2)
def perimeter(polygon):
perimeter = 0
points = polygon + [polygon[0]]
for i in range(len(polygon)):
perimeter += distance(points[i], points[i + 1])
return perimeter
# oop version with classes
class Point:
def __init__(self, x, y):
self.x = x
self.y = y
def distance(self, p2):
return math.sqrt((self.x - p2.x) ** 2 + (self.y - p2.y) ** 2)
class Polygon:
def __init__(self, points = []):
self.vertices = []
for point in points:
if isinstance(point, tuple):
# *point splits point into 2 parameters for Point.__init__()
point = Point(*point)
self.vertices.append(point)
def add_point(self, point):
self.vertices.append((point))
def perimeter(self):
perimeter = 0
try:
points = self.vertices + [self.vertices[0]]
except IndexError:
print("The polygon has no points.")
else:
for i in range(len(self.vertices)):
perimeter += points[i].distance(points[i + 1])
return perimeter