Learning by doing: Reading books and trying to understand the (code) examples
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#include <stdlib.h>
#include <stdio.h>
#include <string.h>
// summary ofstring placement
/*
char *globalHeader = "Chapter";
char globalArrayHeader[] = "Chapter";
void displayHeader() {
static char *staticHeader = "Chapter";
char *localHeader = "Chapter";
static char staticArrayHeader[] = "Chapter";
char localArrayHeader[] = "Chapter";
char *heapHeader = malloc(strlen("Chapter")+1);
strcpy(heapHeader, "Chapter");
}
*/
int main(void) {
// print size of char & character literal
printf("%zu\n", sizeof(char));
printf("%zu\n", sizeof('a'));
// when a string is not a constant
// doesn't work with gcc anymore, also with -Wno-deprecated-writable-strings
// gives 'Bus error: 10'
{
char *tabHeader = "Sound";
//*tabHeader = 'L';
printf("%s\n", tabHeader);
}
// string initialization
{
// array of char
char header[] = "Media Player";
printf("%s\n", header);
header[0] = 'W';
header[1] = 'u';
header[2] = 'r';
header[3] = 's';
header[4] = 't';
header[5] = '\0';
printf("%s\n", header);
// pointer to char (with memory allocation)
char *headerPtr = malloc(strlen("Media Player") + 1);
if (headerPtr != NULL) {
strcpy(headerPtr, "Media Player");
printf("%s\n", headerPtr);
*headerPtr = 'W';
*(headerPtr + 1) = 'u';
*(headerPtr + 2) = 'r';
*(headerPtr + 3) = 's';
*(headerPtr + 4) = 't';
*(headerPtr + 5) = '\0';
printf("%s\n", headerPtr);
for (size_t j = 0; j < strlen(headerPtr); j++) {
printf("headerPtr[%zu] Address: %p Value: %c\n", j, &headerPtr[j], headerPtr[j]);
}
printf("\n");
free(headerPtr);
}
// direct init with character pointer
// don't create a new copy, instead a reference to string literal pool only
char *headerRef = "Media Player";
printf("%s\n", headerRef);
// you shouldn't assign a char pointer with a character literal
// because character literals is of type int
// wrong:
// char *prefix = '+';
// better:
char *prefix = malloc(2);
if (prefix != NULL) {
*prefix = '+';
*(prefix + 1) = 0;
printf("%s\n", prefix);
free(prefix);
}
// string initialisation from standard in
// don't forget to allocate memory before read from standard in
// wrong:
// char *command;
// printf("%s: ", "Enter a command");
// scanf("%s", command);
// better:
char *command = malloc(11);
if (command != NULL) {
printf("%s: ", "Enter a command");
scanf("%10s", command);
printf("You entered: %s with length: %zu\n", command, strlen(command));
free(command);
}
// memset buffer overflow test
// executes without warnings or errors on osx :D
char *mem = malloc(11);
if (mem != NULL) {
memset(mem, 0x42, 64);
free(mem);
}
}
#define KERNEL_PANIC 0x0000
char *mem = (int*) KERNEL_PANIC;
// standard string operations
// comparing strings
{
char command[16];
printf("Enter a command: ");
scanf("%15s", command);
// return value of strlen == 0 -> strings are equal
if (!strcmp(command, "quit")) {
printf("The command was quit\n");
} else {
printf("The command wasn't quit\n");
}
}
return 0;
}