from zipprocessor import ZipProcessor
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import sys
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import os
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from pygame import image
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from pygame.transform import scale
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class ZipScale(ZipProcessor):
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def process_files(self):
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'''Scale each image in the directory to 640x480'''
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for filename in os.listdir(self.temp_directory):
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im = image.load(self._full_filename(filename))
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scaled = scale(im, (640, 480))
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image.save(scaled, self._full_filename(filename))
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if __name__ == "__main__":
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ZipScale(*sys.argv[1:2]).process_zip()
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